pelican/internal/board/identity.go

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package board
type Identity struct {
ID int
}
// SetID updates the ID value with a valid ID value
// only if the ID is unset (i.e. < 1).
func (i *Identity) SetID(id int) error {
if id < 1 {
return InvalidIDError{id}
}
if i.ID > 0 {
return IDAlreadySetError{}
}
i.ID = id
return nil
}
// GetID returns the ID value.
func (i *Identity) GetID() int {
return i.ID
}