refactor: variable renaming
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This commit is contained in:
Dan Anglin 2024-01-13 12:38:37 +00:00
parent 1bf60d2b1f
commit eb2ed4060a
Signed by: dananglin
GPG key ID: 0C1D44CFBEE68638

View file

@ -20,21 +20,21 @@ type statusbar struct {
}
func newStatusbar() *statusbar {
obj := statusbar{
value := statusbar{
TextView: tview.NewTextView(),
duration: 5 * time.Second,
}
obj.SetDynamicColors(true).SetBorder(false).SetBorderPadding(0, 0, 1, 1)
value.SetDynamicColors(true).SetBorder(false).SetBorderPadding(0, 0, 1, 1)
return &obj
return &value
}
func (s *statusbar) displayMessage(category statusbarLogLevel, message string) {
func (s *statusbar) displayMessage(level statusbarLogLevel, message string) {
go func() {
var colour string
switch category {
switch level {
case infoLevel:
colour = "green"
case errorLevel: