checkpoint: a more performant shuffle func
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This commit is contained in:
Dan Anglin 2024-01-25 00:23:55 +00:00
parent fb764ad6dc
commit c5384ca719
Signed by: dananglin
GPG key ID: 0C1D44CFBEE68638
2 changed files with 12 additions and 33 deletions

View file

@ -212,7 +212,7 @@ func (b *Board) RepositionStatus(currentIndex, targetIndex int) error {
return fmt.Errorf("unable to get the list of statuses; %w", err)
}
statuses = moveAndShuffle(statuses, currentIndex, targetIndex)
statuses = shuffle(statuses, currentIndex, targetIndex)
if err := b.normaliseStatusesPositionValues(statuses); err != nil {
return fmt.Errorf("unable to normalise the statuses position values; %w", err)

View file

@ -1,47 +1,26 @@
package board
// moveAndShuffle creates a new list where the element specified at the index of the current
// position is moved to the index of the target position. Elements within the range of the
// old and new positions will then shuffle forwards or backwards in the list depending on the
// direction of the move.
// shuffle takes a list of Statuses and swaps its position with the Status closer to its desired
// position until it reaches it.
//
// This is currently used to move specified columns forwards or backwards on the Kanban board.
// When a column changes position the other columns shuffle forward or backwards as required.
func moveAndShuffle(input []Status, oldIndex, newIndex int) []Status {
func shuffle(list []Status, oldIndex, newIndex int) []Status {
if newIndex == oldIndex {
return input
return list
}
output := make([]Status, len(input))
// copy the original slice and assign the target element to the
// new index.
copy(output, input)
output[newIndex] = input[oldIndex]
// shuffle the elements in range down the slice if the target element moves
// up the list.
if newIndex < oldIndex {
for index := newIndex; index <= oldIndex; index++ {
if index == oldIndex {
continue
}
output[index+1] = input[index]
for i := oldIndex; i > newIndex; i-- {
list[i], list[i-1] = list[i-1], list[i]
}
return output
return list
}
// shuffle the elements in range up the slice if the target element moves
// down the list.
for index := oldIndex; index <= newIndex; index++ {
if index == oldIndex {
continue
}
output[index-1] = input[index]
for i := oldIndex; i < newIndex; i++ {
list[i], list[i+1] = list[i+1], list[i]
}
return output
return list
}