maze-solver/graphics.py
Dan Anglin 2c76beb733
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checkpoint: add ability to regenerate the maze
2024-02-18 05:48:07 +00:00

73 lines
1.9 KiB
Python

from typing import Dict
from time import sleep
from tkinter import Canvas
from line import Line, Point
from cell import CellWallLabels, CellWall
class Graphics(Canvas):
def __init__(self, container, background="white", width=800, height=800) -> None:
super().__init__(container)
self.config(
bg=background,
width=width,
height=height,
)
def _redraw(self) -> None:
"""
redraw redraws all the graphics in the window.
"""
self.update_idletasks()
self.update()
sleep(0.05)
def _draw_line(
self,
line: Line,
fill_colour: str = "black",
width: int = 2
) -> None:
"""
draws a line onto the canvas.
"""
self.create_line(
line.point_a.x, line.point_a.y,
line.point_b.x, line.point_b.y,
fill=fill_colour,
width=width,
)
def draw_cell_walls(self, walls: Dict[CellWallLabels, CellWall]) -> None:
"""
draws the walls of a cell onto the canvas.
"""
for label in CellWallLabels:
self._draw_line(
line=walls[label].get_line(),
fill_colour=walls[label].get_line_colour(),
)
self._redraw()
def draw_path(
self,
from_cell_centre: Point,
to_cell_centre: Point,
undo: bool = False
) -> None:
"""
draws a path between the centre of this cell and
the centre of the given cell.
"""
line = Line(from_cell_centre, to_cell_centre)
fill_colour = "red"
if undo:
fill_colour = "grey"
self._draw_line(line, fill_colour)
self._redraw()
def clear(self) -> None:
"""
clears the canvas
"""
self.delete("all")