Commit graph

5 commits

Author SHA1 Message Date
d1c3ca6658
feat: add maze generation functionality
Main feature:

- Added functionality to randomly generate a maze before the solver
  solves it.

Fixes:

- Add a public method in the Cell class called wall_exists() that
  returns true if a given cell wall exists (false otherwise).

Refactors:

- Added an enum type called CellWallLabel for labelling the four cell
  walls.
- Added a draw() function in the CellWall class to reduce repeated code.
- Move the custom exceptions to errors.py

Tests:

- Add tests for the custom exceptions.

CI:

- Added a workflow for Forgejo Actions.
2024-02-14 22:50:46 +00:00
536711f808
feat: add entrance, exit to the maze.
- Add an entrance and exit to the maze. The entrance will always
  be on the top left and the exit will always be on the bottom
  right.
- Add a simple GitHub actions workflow to run the Python tests.
2024-02-13 15:52:28 +00:00
70175b3afd
test: add tests for the Maze class
Add some tests to test the Maze constructor.
2024-02-13 14:21:35 +00:00
2ebb555bac
fix: only draw the graphics if the window exists
Optionally pass in the reference of the Window to the Maze and
Cell classes, and only draw the graphics if the reference exists.

Use a single underscore instead of the double underscore for private
Class members.
2024-02-13 13:39:25 +00:00
30792f25b0
feat: add the Maze class
The Maze class stored a 2-dimensional grid of Cells. When the Maze is
initialised, the Cell's are created and drawn onto the canvas.
2024-02-13 12:18:47 +00:00